LiquidCrystal\ LiquidCrystal \ Language (API) \ Wiring ALPHA 1.0
Author: Hernando Barragán
Description: Wiring is an electronic sketchbook and hardware electronics for developing ideas. It is a context for learning fundamentals of computer programming and prototyping with electronics within the context of the electronic arts.
Keywords: Wiring, Processing, Interactive Media, Electronic Arts, Programming, C, C++, Hernando Barragán

Search wiring.org.co:

Reference for Wiring version 0023+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.

Name | ### LiquidCrystal
Examples |
    #include "LiquidCrystal.h"

    LiquidCrystal myDisplay = LiquidCrystal(0,1,2,2);
    int a = 0;

    void setup()
    {

    }

    void loop()
    {
      myDisplay.clear();
      myDisplay.home();
      myDisplay.print("Variable a is: ");
      myDisplay.setCursor(16, 0);
      myDisplay.print(a);
      a = a + 1;
      delay(200);
    }
Description | The Wiring LiquidCrystal library allows for writing data to a external text based liquid crystal display (LCD). The LCD can be any generic text based display with the H44780 controler.
Syntax |
    LiquidCrystal(rs, rw, e, port)
Methods |
clear() |
home() |
setCursor() |
print() |
println() |
Parameters |
rs | The pin connected to the R/S signal on the display
rw | The pin connected to the R/W signal on the display
e | The pin connected to the E signal on the display
port | The port used to connect the D0..D7 signals on the display
Returns | None
Usage | Application

Updated on October 31, 2009 01:49:38pm PDT