float \ Language (API) \ Wiring ALPHA 1.0
Author: Hernando Barragán
Description: Wiring is an electronic sketchbook and hardware electronics for developing ideas. It is a context for learning fundamentals of computer programming and prototyping with electronics within the context of the electronic arts.
Keywords: Wiring, Processing, Interactive Media, Electronic Arts, Programming, C, C++, Hernando Barragán

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Reference for Wiring version 0023+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.

Name | ### float
Examples |
    float a;          // Declare variable "a" of type float
    a = 1.5387;       // Assign "a" the value 1.5387
    float b = -2.984; // Declare variable "b" and assign it the value -2.984
    float c = a + b;  // Declare variable "c" and assign it the sum of "a" and "b"
Description | Datatype for floating-point numbers, a number that has a decimal point. Floating-point numbers are often used to approximate analog and continuous values because they have greater resolution than integers. Floating-point numbers can be as large as 3.4028235E+38 and as low as -3.4028235E+38. They are stored as 32 bits (4 bytes) of information.
Syntax |
    float var
    float var = value
Parameters |
var | variable name referencing the float
value | any floating-point value
Usage | Application
Related | byte int unsigned int long unsigned long double

Updated on September 13, 2007 06:01:26pm PDT