PrintData \ Learning \ Wiring ALPHA 1.0
Author: Hernando Barragán
Description: Wiring is an electronic sketchbook and hardware electronics for developing ideas. It is a context for learning fundamentals of computer programming and prototyping with electronics within the context of the electronic arts.
Keywords: Wiring, Processing, Interactive Media, Electronic Arts, Programming, C, C++, Hernando Barragán

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This example is for Wiring version 0023+. If you have a previous version, use the examples included with your software. If you see any errors or have comments, please let us know.

LCD print by BARRAGAN
Demonstrates the use of a generic text liquid crystal dsplay (LCD) to print the value of a variable

    #include <LiquidCrystal.h>

    // creates a LiquidDisplay object with R/S, R/W and E on pins 8,9,10 and
    // data pins on port 2
    LiquidCrystal myDisplay = LiquidCrystal(8,9,10,2);

    void setup()
    {
      // nothing for setup
    }

    int a = 0;

    void loop()
    {
      myDisplay.clear();
      myDisplay.home();
      myDisplay.print("Variable a is: ");
      myDisplay.setCursor(16, 0);
      myDisplay.print(a);
      a = a + 1;
      delay(200);
    }